Sonic Dream Team was 2023's surprise hit in a year with A LOT of Sonic content. Joining KC and Lime Reversed to talk about the genesis of the game, the development process, and the Apple Arcade exclusivity, are Studio Creative Director, Dan Rossati, and Chief Software Engineer, Louis Macan, from SEGA HARDlight.
Creative Director
Dan is the Studio Creative Director at SEGA HARDlight. Alongside being a Director, he is also a Writer and Animator.
Dan has worked as a Vehicle Artist, Technical Artist, Art Director and Creative Director at prestigious studios such as BossAlien, Zynga, Ubisoft, and SEGA. His most notable titles include - The CSR Racing franchise, South Park Phone Destroyer, and most recently, Sonic Dream Team.
Chief Software Engineer
Louis is the Chief Software Engineer at SEGA HARDlight. With 15 years of experience in games tech, he moved from building 3D training for nuclear submarines, to zipping Sonic the Hedgehog around on mobile devices and has never looked back. He has been a self-confessed video game nerd since the 80’s and was a former international metal bassist before changing career.
Titles at HARDlight include:
Sonic Dream Team (Apple Arcade) – iOS, tvOS, macOS
Sonic Racing (Apple Arcade) – iOS, tvOS, macOS
Sonic Forces: Speed Battle – iOS, Android
Sonic Boom (Sonic Dash 2) – iOS, Android
Two Point Hospital (Jumbo Edition) – PS4, Xbox One, Switch
Humankind – Stadia
Here are some great episodes to start with.